SpikeStream Application Library  0.2
spikestream::NetworkDisplay Member List
This is the complete list of members for spikestream::NetworkDisplay, including all inherited members.
addDefaultColor(RGBColor *color)spikestream::NetworkDisplay
addHighlightNeurons(const QList< unsigned int > &neuronIDs, RGBColor *color)spikestream::NetworkDisplay
addHighlightNeurons(const QHash< unsigned int, RGBColor * > &colorMap)spikestream::NetworkDisplay
clearDirectionFiltering()spikestream::NetworkDisplay
clearWeightFiltering()spikestream::NetworkDisplay
connectionGroupVisible(unsigned int connGrpID)spikestream::NetworkDisplay
disableWeightRender()spikestream::NetworkDisplay
getArchiveFiringNeuronColor()spikestream::NetworkDisplay [inline]
getConnectionMode()spikestream::NetworkDisplay [inline]
getConnectionQuality()spikestream::NetworkDisplay [inline]
getConnectionThinningThreshold()spikestream::NetworkDisplay
getDefaultNeuronColor()spikestream::NetworkDisplay [inline]
getDefaultNeuronColorFullRender()spikestream::NetworkDisplay [inline]
getHighlightNeuronColor()spikestream::NetworkDisplay [inline]
getMinimumConnectionRadius()spikestream::NetworkDisplay [inline]
getNegativeConnectionColor()spikestream::NetworkDisplay [inline]
getNeuronColorMap()spikestream::NetworkDisplay [inline]
getNeuronTransparency()spikestream::NetworkDisplay [inline]
getPositiveConnectionColor()spikestream::NetworkDisplay [inline]
getSimulationFiringNeuronColor()spikestream::NetworkDisplay [inline]
getSingleNeuronColor()spikestream::NetworkDisplay [inline]
getSingleNeuronID()spikestream::NetworkDisplay [inline]
getSphereQuality()spikestream::NetworkDisplay [inline]
getSphereRadius()spikestream::NetworkDisplay [inline]
getToNeuronColor()spikestream::NetworkDisplay [inline]
getToNeuronID()spikestream::NetworkDisplay [inline]
getVertexSize()spikestream::NetworkDisplay [inline]
getVisibleConnectionGroupIDs()spikestream::NetworkDisplay [inline]
getVisibleConnectionsList()spikestream::NetworkDisplay [inline]
getVisibleNeuronGroupIDs()spikestream::NetworkDisplay [inline]
getWeightRadiusFactor()spikestream::NetworkDisplay [inline]
getWeightRenderMode()spikestream::NetworkDisplay [inline]
getZoomNeuronGroupID()spikestream::NetworkDisplay [inline]
getZoomStatus()spikestream::NetworkDisplay [inline]
isDrawAxes()spikestream::NetworkDisplay [inline]
isFullRenderMode()spikestream::NetworkDisplay [inline]
isZoomEnabled()spikestream::NetworkDisplay
loadDisplaySettings(ConfigLoader *configLoader)spikestream::NetworkDisplay
lockMutex()spikestream::NetworkDisplay
networkChanged()spikestream::NetworkDisplay [slot]
NetworkDisplay()spikestream::NetworkDisplay
networkDisplayChanged()spikestream::NetworkDisplay [signal]
neuronGroupDisplayChanged()spikestream::NetworkDisplay [signal]
neuronGroupVisible(unsigned int neurGrpID)spikestream::NetworkDisplay
NO_ZOOMspikestream::NetworkDisplay [static]
removeHighlightNeurons(const QList< unsigned int > &neuronIDs)spikestream::NetworkDisplay
renderCurrentWeights()spikestream::NetworkDisplay
renderTempWeights()spikestream::NetworkDisplay
setConnectionGroupVisibility(unsigned int conGrpID, bool visible)spikestream::NetworkDisplay
setConnectionModeFlag(unsigned int flag)spikestream::NetworkDisplay
setDefaultNeuronColor(RGBColor &color)spikestream::NetworkDisplay [inline]
setFullRenderMode(bool fullRenderMode)spikestream::NetworkDisplay
setNeuronColorMap(QHash< unsigned int, RGBColor * > *newMap)spikestream::NetworkDisplay
setNeuronGroupVisibility(unsigned int neurGrpID, bool visible)spikestream::NetworkDisplay
setNeuronTransparency(float neuronTransparency)spikestream::NetworkDisplay
setSelectedNeuronID(unsigned int id, bool ctrlBtnDown=false)spikestream::NetworkDisplay
setVisibleConnectionGroupIDs(const QList< unsigned int > &connGrpIDs, bool emitDisplayChangedSignal=true)spikestream::NetworkDisplay
setVisibleNeuronGroupIDs(const QList< unsigned int > &neurGrpIDs, bool emitDisplayChangedSignal=true)spikestream::NetworkDisplay
setZoom(unsigned int neurGrpID, int status)spikestream::NetworkDisplay
showFromConnections()spikestream::NetworkDisplay
showNegativeConnections()spikestream::NetworkDisplay
showPositiveConnections()spikestream::NetworkDisplay
showToConnections()spikestream::NetworkDisplay
unlockMutex()spikestream::NetworkDisplay
unsetConnectionModeFlag(unsigned int flag)spikestream::NetworkDisplay
visibleConnectionsChanged()spikestream::NetworkDisplay [signal]
ZOOM_ABOVEspikestream::NetworkDisplay [static]
ZOOM_SIDEspikestream::NetworkDisplay [static]
~NetworkDisplay()spikestream::NetworkDisplay
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