SpikeStream Library
0.2
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distance(const Point3D &point) const | spikestream::Point3D | |
getXPos() const | spikestream::Point3D | [inline] |
getYPos() const | spikestream::Point3D | [inline] |
getZPos() const | spikestream::Point3D | [inline] |
operator!=(const Point3D &point) const | spikestream::Point3D | |
operator=(const Point3D &point) | spikestream::Point3D | |
operator==(const Point3D &point) const | spikestream::Point3D | |
Point3D() | spikestream::Point3D | |
Point3D(float xPos, float yPos, float zPos) | spikestream::Point3D | |
Point3D(const Point3D &point) | spikestream::Point3D | |
setXPos(float xPos) | spikestream::Point3D | [inline] |
setYPos(float yPos) | spikestream::Point3D | [inline] |
setZPos(float zPos) | spikestream::Point3D | [inline] |
toString() const | spikestream::Point3D | |
translate(float dx, float dy, float dz) | spikestream::Point3D | |
~Point3D() | spikestream::Point3D | [virtual] |